Synesthetic Video Game Celebrates Kandinsky
Sega’s Rez HD brought multi-sensory experience into the world of video gaming back in 2007. It’s based on the phenomenon of synaesthesia, whereby people experience nervous stimuli, such as taste and sound, as colour sensations. Now, the game (designed by video game programmer Tetsuya Mizuguchi) is enjoying a revival in interest as immersive experience becomes of interest to digital designers.
Inspired by the work of Russian artist Wassily Kandinsky, Rez HD combines visual experience and sound-tracking to create a game that moves away from traditional formats. It is currently available for the Microsoft console Xbox 360, as well as in alternative formats for older consoles.