Commons: Compete for Good
New York-based, creative technologist and interaction designer Suzanne Kirkpatrick has developed Commons – a game that helps urban communities to improve their cities through crowd-sourced innovation.
The multi-player, location-based iPhone app invites city dwellers to "compete for good". Players report a problem they think deserves attention, or suggest an improvement that could be made to their area. People then vote on the best ideas and improvements. The player whose idea gains the highest number of votes wins the game. The first game was played on 19 June 2011 in Lower Manhattan, New York.
Commons encourages people to explore their city and create their own adventure. It is yet another example of location-based technology turning life into a game. See the Stylus report: The Gamification of Retail for more examples.